A new release of Rari boasts significant performance improvements over Next.js due to architectural improvements aligning with React's design principles.
This article discusses the latest Burn 0.19.0 release, which includes improvements to distributed training, quantization, and a new LLVM backend for CPU support.
An update addresses frustrations in Rust's async/await usage, specifically regarding manual Promise construction, the ? operator, and accessing borrowed parameters within async contexts.
Typst 0.14 introduces accessibility features, PDF support, character-level justification, richer HTML export, and more for creating production-ready documents.
Iroh-blobs 0.95 introduces a connection pool, abstract request/response streams, and enhanced provider events, improving efficiency and flexibility for blob transfers and protocol customization.
This devlog details the creation of a new filtering system with extensive documentation, code cleanup, database refactoring, and added tests in the Heave project.
This article proposes explicit capture clauses for Rust closures to improve teaching, cloning, and readability, but acknowledges it may not be ergonomic enough and explores potential alternatives.
An overview of the changes and new features in the Rust programming language from version 1.78 to 1.90, covering language features, standard library additions, tooling improvements, and platform support.
This article guides you through using Rust to interact with the Weatherstack API, focusing on deserializing JSON responses and handling API keys, and introduces tools like serde_json and clap for a more robust weather client.
A Rust compiler contributor discusses their work on parallelizing macro expansion, detailing challenges faced, progress made in import resolution, and future steps.
This code snippet optimizes binary search by ensuring a consistent loop count for better CPU prediction, trading off minor imprecision for performance.
This article details the origin and evolution of the Clippy Changelog Cat Contest, a lighthearted tradition within the Rust programming language's linter project.
This book serves as a practical guide to data analysis in Rust, covering data collection, reading/writing, transformations, statistics, and publication, with runnable examples.
This article provides a comprehensive guide on navigating Rust's borrow checker, covering common issues, solutions, and best practices for memory management and data sharing.
This article details how to add interactivity to a Connect-4 game built with Rust and WebAssembly, including player turns, move validation, and win condition detection.
This article details how to formally validate a Rust algorithm using Lean with the help of AI tools, focusing on key prompts and patterns for AI-assisted proof generation.