TWiR with AI summaries

This Week in Rust 623
Newsletters
The Embedded Rustacean Issue #57 www.theembeddedrustacean.com
Stay up-to-date with the latest news, articles, resources, and job opportunities in the world of embedded Rust development.
Project/Tooling Updates
A breakdown of the crate structure for the `fory` serialization library in Rust.
Discover SeaORM 2.0's entity-first workflow for streamlined database interactions and instant GraphQL API generation with Seaography.
A new release of Rari boasts significant performance improvements over Next.js due to architectural improvements aligning with React's design principles.
This article discusses the latest Burn 0.19.0 release, which includes improvements to distributed training, quantization, and a new LLVM backend for CPU support.
Discover the latest alpha release of Yelken, a next-gen CMS, and Yelken Cloud, offering a free, managed website experience until November 2025.
An update addresses frustrations in Rust's async/await usage, specifically regarding manual Promise construction, the ? operator, and accessing borrowed parameters within async contexts.
Boa v0.21 release introduces significant JavaScript engine updates, including Temporal API improvements, enhanced error handling, utility macros, asynchronous API enhancements, a revamped job queue, and performance improvements.
Typst 0.14 introduces accessibility features, PDF support, character-level justification, richer HTML export, and more for creating production-ready documents.
iroh-blobs 0.95 www.iroh.computer
Iroh-blobs 0.95 introduces a connection pool, abstract request/response streams, and enhanced provider events, improving efficiency and flexibility for blob transfers and protocol customization.
This devlog details the creation of a new filtering system with extensive documentation, code cleanup, database refactoring, and added tests in the Heave project.
Observations/Thoughts
Explicit capture clauses smallcultfollowing.com
This article proposes explicit capture clauses for Rust closures to improve teaching, cloning, and readability, but acknowledges it may not be ergonomic enough and explores potential alternatives.
Closure captures andwass.github.io
Sharing data safely across asynchronous tasks using Arc.
Recent Rust Changes www.ncameron.org
An overview of the changes and new features in the Rust programming language from version 1.78 to 1.90, covering language features, standard library additions, tooling improvements, and platform support.
This article guides you through using Rust to interact with the Weatherstack API, focusing on deserializing JSON responses and handling API keys, and introduces tools like serde_json and clap for a more robust weather client.
A Rust compiler contributor discusses their work on parallelizing macro expansion, detailing challenges faced, progress made in import resolution, and future steps.
When O3 is 2x slower than O2 cat-solstice.github.io
This code snippet optimizes binary search by ensuring a consistent loop count for better CPU prediction, trading off minor imprecision for performance.
This article details the origin and evolution of the Clippy Changelog Cat Contest, a lighthearted tradition within the Rust programming language's linter project.
Explore DataStar, a lightweight framework for real-time collaborative web apps, its architecture, and future networking enhancements.
A podcast episode discussing the new features and changes in Rust versions 1.81 through 1.84.
Rust Walkthroughs
Data Analysis in Rust ericfecteau.ca
This book serves as a practical guide to data analysis in Rust, covering data collection, reading/writing, transformations, statistics, and publication, with runnable examples.
This article provides a comprehensive guide on navigating Rust's borrow checker, covering common issues, solutions, and best practices for memory management and data sharing.
Explore the implementation of mocks in Rust unit testing, showcasing their self-verification capabilities and flexibility through closures.
Learn to build a coding agent in Rust using the Gemini API with this hands-on, experimental series.
This article details how to add interactivity to a Connect-4 game built with Rust and WebAssembly, including player turns, move validation, and win condition detection.
This article details how to formally validate a Rust algorithm using Lean with the help of AI tools, focusing on key prompts and patterns for AI-assisted proof generation.
This article covers the initial project setup for building a coding agent in Rust.
Research
Supporting VIEWs in Diesel blog.weiznich.de
This blog post discusses the work being done to add support for querying SQL VIEW s from Diesel, focusing on inferring the nullability of VIEW fields.